Games you actually play.
Describe a survivor arena, a snake, a brick‑breaker or a puzzle, and you're playing your own game a minute later. Keys respond, the score counts, you can win and you can lose.
- Playable in the browser: swipe, drag, arrows
- Tune it by talking: “make enemies faster”
- Record a clip and share it anywhere
Built to actually be played
Any genre, from a sentence
Survivor, snake, breakout, arcade, a falling‑blocks puzzle. A canvas game written from your brief, controls and scoring included.
Instantly playable
No download, no build step. It boots in a sandbox and lands playable on desktop and phone.
Share a clip
Record 10 seconds of your run with one tap and post the webm anywhere.
Pick it up and play
A canvas game with input, collisions, scoring and a win/lose loop. Move your cursor over the snake: it responds.
- WASD / arrows / touch
- Difficulty ramps over time
- Game‑over → tap to retry
Change how it feels by just asking
Colours, speed, enemy names, difficulty, the whole palette: describe the change in plain words and it re‑tunes. No code, ever.
- “slower ball, neon palette”
- “call the enemies goblins”
- Export the build: it's yours
Describe your game. Play it in a minute.
Survivor, snake, brick‑breaker, falling blocks: one sentence, and it boots playable in a sandbox with controls and scoring already in.
