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Games you actually play.

Describe a survivor arena, a snake, a brick‑breaker or a puzzle, and you're playing your own game a minute later. Keys respond, the score counts, you can win and you can lose.

  • Playable in the browser: swipe, drag, arrows
  • Tune it by talking: “make enemies faster”
  • Record a clip and share it anywhere

Built to actually be played

Any genre, from a sentence

Survivor, snake, breakout, arcade, a falling‑blocks puzzle. A canvas game written from your brief, controls and scoring included.

Instantly playable

No download, no build step. It boots in a sandbox and lands playable on desktop and phone.

Share a clip

Record 10 seconds of your run with one tap and post the webm anywhere.

Pick it up and play

A canvas game with input, collisions, scoring and a win/lose loop. Move your cursor over the snake: it responds.

  • WASD / arrows / touch
  • Difficulty ramps over time
  • Game‑over → tap to retry

Change how it feels by just asking

Colours, speed, enemy names, difficulty, the whole palette: describe the change in plain words and it re‑tunes. No code, ever.

  • “slower ball, neon palette”
  • “call the enemies goblins”
  • Export the build: it's yours

Describe your game. Play it in a minute.

Survivor, snake, brick‑breaker, falling blocks: one sentence, and it boots playable in a sandbox with controls and scoring already in.